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Infinity 3D editor

Infinity 3D editor 1.14 tech demo.

Released 23 September 2022

Additional scenes

Infinity 3D SDK

Infinity 3D SDK is available upon request for evaluation to application developers and game developers. It consists of a single C/C++ header file, one dynamic library file with no dependencies for each supported operating system and documentation and samples. Additionally, C SDK can be used from many other programming languages such as C# and Python.

Licensing

Application developer

Royalty free perpetual (no time limit) use of Infinity 3D technology version 1 for non-game products that distribute parts of the technology*.

Price: 430€ / developer. Volume discounts available.

*Available for products that do not compete with Infinity 3D technologies (Infinity 3D engine, Infinity 3D editor and Infinity 3D plugins for other software).

Game developer

Perpetual (no time limit) use of Infinity 3D technology version 1 for a game when distributing parts of the technology with the game.

Price: 50€ / developer + 0.5% of gross revenue*.

*After game lifetime gross revenue exceeds one million during limited time period of five years after game has gone gold, after which no royalties are owed. Royalties are not owed for only non-interactive use. 50€ is not charged for non-commercial games.

Creators

Royalty free perpetual (no time limit) use of Infinity 3D technology version 1 for products that do not distribute parts of the technology.

Currently Infinity 3D editor is free to try and to use commercially. Current price estimate for plugins for 3D software is 45€ / license / person.

Payment methods

Available payments methods are bank wire transfer and Paypal. Application developer licenses can be paid (at your option) also in monthly partial payments of 90€ / developer / month.

System requirements

Operating system

Windows 7+, Mac OS X 10.9+ or Linux with glibc 2.16+ (2012+).

Processor

Any x86-64 CPU (SSE2+), Intel or AMD (AVX2+ gives the best performance).

Memory

2GB+ system memory (32GB+ for rendering at 32K UHD).

Video card

OpenGL 1.5+ (4.3+ gives the best performance). This requirement applies to the editor only.