Real-time ray traced 3D geometry
Direct ray tracing of subdivision limit surface, primitives and constructive solid geometry. Smooth geometry that scales better and is easier to use for 3D artist than the standard tesselation technique. Smooth, detailed, sharp and lifelike 3D geometry every frame.
Real-time ray traced shadows
Intricate, detailed, clean, dynamic, stable and accurate shadows. Drastic image quality improvement compared to the standard shadow mapping
Basic image quality advantages over the standard rasterization technique
- Adaptive super sampling FSAA
- Texture enhancing rendering SSAA modes
- 32-bit depth comparisons
GUI editor and Infinity 3D SDK available
GUI editor is a downloadable tech demo. Infinity 3D visualization SDK allows to embed Infinity 3D as a real-time viewport, instant high quality image renderer and fast animation renderer into products.
Tech introduction video
Video shows real-time graphics with Infinity 3D running on 12-core CPU.
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