Real-time graphics render engine

Real-time ray tracing 3D graphics engine for visualizations and games.

CPU based technology. SDK and a demo available. Available soon as a render engine addon for Blender 3D software.

Standout features

Real-time ray traced 3D geometry

Direct ray tracing of subdivision limit surface, primitives and constructive solid geometry. Smooth geometry that scales better and is easier to use for 3D artist than the standard tesselation technique. Smooth, detailed, sharp and lifelike 3D geometry every frame.

Sportscar interior real-time ray traced patches Sportscar interior 70k smooth shaded triangles

Real-time ray traced shadows

Intricate, detailed, clean, dynamic, stable and accurate shadows. Drastic image quality improvement compared to the standard shadow mapping technique.

Mansion render with ray-traced shadows Mansion render with shadow mapping shadows

Basic image quality advantages over the standard rasterization technique

GUI editor and Infinity 3D SDK available

GUI editor is a downloadable tech demo. Infinity 3D visualization SDK allows to embed Infinity 3D as a real-time viewport, instant high quality image renderer and fast animation renderer into products.

Infinity 3D editor Linux screenshot

Tech introduction video

Video shows real-time graphics with Infinity 3D running on 12-core CPU.

Sportscar interior

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