Infinity 3D


Real-time ray tracing 3D graphics render engine for visualizations and games.


Real-time ray traced 3D geometry

Direct ray tracing of patches that closely approximate subdivision limit surface. Smooth geometry that always looks high-poly and scales well.

Real-time ray traced shadows

Intricate, detailed, clean, stable and accurate shadows. Drastic image quality improvement compared to standard shadow mapping technique.

Real-time ray traced transparency

Transparent materials without screen space effects or alpha blending technique.

Tech introduction video

Novel real-time ray tracing graphics technology introduction video with comparisons. Ray traced shadows, subdivision surfaces and SSAA are demonstrated at 30+ fps full HD running on a cpu.

As noiseless real-time graphics technology, Infinity 3D is usable both for viewport/game rendering and video and image rendering.

Demo editor and SDK available

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