Infinity 3D addon for Blender is now available for download. Installing this addon adds a new selectable real-time render engine into Render Engine panel inside Blender.
This addon takes the route of trying to not present settings in a custom way compared to render engines bundled with Blender. It can be just toggled on in many scenes with suitable materials. Ray traced subdivision surfaces feature works transparently through Subdivision Surface modifier. However, there’s a few custom settings related to ambient lighting in World section and lights added to simulate indirect lighting can be designated to be “Indirect” which disables their specular component and also makes them play well with texture baked indirect lighting. There is an optional automatic updates feature in addon preferences section which allows to update to the latest version by only pressing a button.
This release is free to download however the render backend licensing has a time limit of around five months into the future so it has to be updated or re-installed every once in a while for the addon to keep functioning. Early bird creator’s license purchase option is planned to be introduced at some point which allows to get a perpetual license at the cheapest price.
The 3D artist made scene shown above was rendered here by first rendering a quick and noisy equirectangular panoramic environment map with only indirect light with Blender’s Cycles rendering engine from above one of the restaurant tables and then using that texture as world environment and then placing spotlights and area point lights into positions of direct light sources, although most of those already came ready with the model.